![dungeon and fighter wiki dungeon and fighter wiki](https://wiki.dfo.world/images/7/79/Adras-NFace1.png)
While in midair, fires 1 shot from the first revolver and finishes with 2 shots from the second revolver. After landing, continues to run if you hold. Single jump with weapon shot without knocking down. Slide to kick and dodge behind enemies and toss a frag grenade that launches enemies.ĭodge behind enemies and fire a shot. Can switch weapons during the white commands (consumes ECP). Shots are an area of effect rather than a projectile and can hit an infinite amount of enemies. Currently bugged: if Rose is interrupted while firing, the unused bullets will fire by themselves, maintaining hitstun/damage.įire a blast forward, followed by a second blast that knocks enemies back.Shots are unable to pierce at all however they do have an explosion radius so all targets within range take damage. The last hit will do hitstun and each bullet burns 2 MP off the target. Can switch weapons during the white commands (consumes ECP).įires 3 shots from each auto-gun and can fire up to 7 times.
![dungeon and fighter wiki dungeon and fighter wiki](http://pm1.narvii.com/5735/7786eb6a365fe8495c40ad1ceeaaf2d4d66de3a8_00.jpg)
Shots are able to pierce an unlimited amount of enemies and will "explode" to deal additional splash damage. Damage when contactįires 2 bullets from the first musket and a final shot from the second musket that knocks enemies away. Can switch weapons during the white commands (consumes ECP).įirst deals 100% Phy. Shots are able to pierce once and will "explode" to deal additional splash damage. Final Enhanced Skill unlocked upon advancing to 1st job class.īasic 3 kick combo that launches targets upward at the final hit.īasic 3 kick combo, followed by tossing a frag grenade at enemies that launches enemies.įires 1 bullet from the first revolver, 2 bullets from the second revolver before firing a final shot that knocks enemies away.